MAP23: Hell's Cavern (Hell To Pay)


Hell To Pay maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Hell's Cavern is the twenty-fifth map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.

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Map of Hell's Cavern
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room beyond the red x doors counts as a secret. (sector 8)
  2. Press the pillar in the middle of the north area to lower a BFG9000. (sector 25)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:24.40 E.M. 2021-04-02
NM speed
UV max 1:07.97 Vladimir Monakhov (skepticist) 2010-06-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 0:15.91 E.M. 2021-04-02

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 44)
  2. facing west. (thing 45)
  3. facing east. (thing 46)
  4. facing north. (thing 47)


Map data[edit]

Things 62
Vertices 385*
Linedefs 371
Sidedefs 582
Sectors 49
* The vertex count without the effect of node building is 308.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]