MAP23: Hell's Vendetta (Deus Vult II)


Deus Vult II maps
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Hell's Vendetta is the twenty-third map of Deus Vult II. It was designed by Huy Pham (Doom Marine) and uses the music track " ". The par time defined in MAPINFO is 3:00.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Map of Hell's Vendetta
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]

Alternate Exit: In the red key area, head up the stairs and onto the ledge on the right side. Then look towards the lava here. You should spot a section of lava that is darker than the rest. This is a Type 11 damaging sector where your health will dwindle and you will exit the level when your health gets below 11%. This alternate exit is reminiscent of the one on MAP12: Minas Morgul.


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 172)
  2. facing north. (thing 173)
  3. facing north. (thing 174)
  4. facing north. (thing 175)


Map data[edit]

Things 4993
Vertices 10359*
Linedefs 9398
Sidedefs 16174
Sectors 902
* The vertex count without the effect of node building is 7430.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]