MAP23: Hell's Vendetta (Deus Vult II)

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Deus Vult II maps
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Hell's Vendetta is the twenty-third map of Deus Vult II. It was designed by Huy Pham (Doom Marine) and uses the music track " ".

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Walkthrough[edit]

Map of Hell's Vendetta
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Alternate Exit: In the red key area, head up the stairs and onto the ledge on the right side. Then look towards the lava here. You should spot a section of lava that is darker than the rest. This is a Type 11 damaging sector where your health will dwindle and you will exit the level when your health gets below 11%. This alternate exit is reminiscent of the one on MAP12: Minas Morgul.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 172)
  2. facing north. (thing 173)
  3. facing north. (thing 174)
  4. facing north. (thing 175)

Statistics[edit]

Map data[edit]

Things 4993
Vertices 10359*
Linedefs 9398
Sidedefs 16174
Sectors 902
* The vertex count without the effect of node building is 7430.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]