MAP23: Hunt for the Blue Light (32in24-6)
From DoomWiki.org
| 32in24-6 maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Hunt for the Blue Light is the twenty-third map of 32in24-6, a deathmatch megawad. It was designed by Kim Bach (Torn).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-east. (thing 9)
- facing north-west. (thing 10)
- facing south-west. (thing 11)
- facing south-east. (thing 12)
- facing south-east. (thing 16)
- facing north-east. (thing 20)
- facing north-west. (thing 21)
- facing south-west. (thing 22)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 58 |
| Vertices | 415* |
| Linedefs | 405 |
| Sidedefs | 586 |
| Sectors | 71 |
* The vertex count without the effect of node building is 330.
Things[edit]
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 4 | ||
| Super shotgun | 8 | ||
| Chaingun | 4 | ||
| Rocket launcher | 4 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of rockets | 8 | ||
| Energy cell pack | 4 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 8 | ||
