MAP23: Immaterium (NOVA: The Birth)

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NOVA: The Birth maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Immaterium is the twenty-third map of NOVA: The Birth. It was designed by Paul Dezső and uses the Ordos Mentat music track from Dune II, composed by Frank Klepacki and Dwight Okahara.

Walkthrough[edit]

Map of Immaterium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you return back to the Teleportarium, you will notice that the four teleport pads on the south wall are closed. Step over the dead marines you see in the room to open them. You will find ammo on each pad. The four pads all count as one secret. (sector 351)
  2. Grab a radiation suit and climb the snaky ledges up to the yellow key. On the second-to-last ledge, run south to the bloodfall, then go all the way around the room on this bloodfall to reach a soul sphere. (sector 375)

Bugs[edit]

A box of bullets (Thing 768), an energy cell (769), 4 shotgun shells (770), a box of shotgun shells (771) and four bloody decorations (438, 439, 440 and 446) have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 02:18 Andrea Rovenski (Cyberdemon531) 2014-08-16 no23-218.zip
NM speed
UV max 6:16.34 Dylan Gill (TheV1perK1ller) 2017-11-25 no23-616.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:41.97 Infidius 2014-10-24 no23o141.zip

The data was last verified in its entirety on January 14, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south. (thing 903)
  2. facing north-east. (thing 904)
  3. facing north-west. (thing 905)
  4. facing east. (thing 906)
  5. facing west. (thing 907)

Statistics[edit]

Map data[edit]

Things 921
Vertices 6379*
Linedefs 5195
Sidedefs 9265
Sectors 521
* The vertex count without the effect of node building is 4628.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]