MAP23: Monad (Fragport)
From DoomWiki.org
| Fragport maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Monad is the twenty-third map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter The Blue Grid Raceway and go along the racetrack until you get a megasphere. (sector 522)
- In the Frag Zone, get to the northeast side, go up the steps, then go west. One of the walls with blue triangles on the south end can be opened (second from the end) for a green armor. (sector 664)
- In the Frag Zone, get to the west side and go up two sets of steps to the room above. This will make a crate in the room above it lower. Run back there to collect a backpack before it rises. (sector 665)
- In the Frag Zone, get to the northeast side, go up the steps, then go west and through the opening in the fence. This will make a crate lower in the central room of the Frag Zone which has a backpack. Make sure to get it before the crate rises. (sector 666)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
| Things | 441 |
| Vertices | 3307* |
| Linedefs | 3254 |
| Sidedefs | 5021 |
| Sectors | 687 |
* The vertex count without the effect of node building is 2696.
Things[edit]
This level contains the following numbers of things per skill level:
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