MAP23: Poison Ivy II (Speed of Doom)

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Speed of Doom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Poison Ivy II is the twenty-third map of Speed of Doom. It was designed by Josh Sealy and uses Great Hall, an original track by James Paddock. The par time is unknown.

Walkthrough[edit]

Map of Poison Ivy II
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There is no official secret but you can strafe jump to all the places with ammo and powerups.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:03 Graim 2010-05-25 sd23-003.zip
NM speed
UV max 04:35 Nevanos 2012-04-17 sd23-435.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
UV max TAS 02:42 Phml 2010-06-06 sd23x242.zip
First Demo Attempt 36:29 Nikolay Kamnev (Heretic) 2010-03-20 sod-hrt.zip 1

1. ^ Final time of 24:50.

Last updated on June 19, 2013.

Statistics[edit]

Map data[edit]

Things 378
Vertices 4791*
Linedefs 4530
Sidedefs 8208
Sectors 580
* The vertex count without the effect of node building is 3662.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]