MAP23: Pyramide of Pain (Revolution!)
From DoomWiki.org
Revolution! maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Pyramide of Pain [sic] is the twenty-third map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Ancient Enclosure," composed by Varis Alpha.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red key room, there are grey stone walls that reveal alcoves with revenants inside of them as you approach the key. Enter the alcove closest to the entrance of the key room from the west side and press on the western wall with holes on it to open up a passage. The next room you will come across has a BFG9000 and energy cells. (sector 44)
- In the room southwest of the five-way intersection, look towards the cage that does not have a corpse in it. You can walk through this cage and the wall behind it, where you will find a chainsaw, a megaarmor, and a medikit. (sector 140)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:51.60 | Adam Williamson | 2006-03-02 | tv23-051.zip | |
NM speed | 1:03.94 | Brian Nesser (Anima Zero) | 2006-02-09 | tv23n103.zip | |
UV max | 2:07.29 | Kyle McAwesome | 2024-04-10 | tvr_max.zip | |
NM 100S | 1:02.77 | Kyle McAwesome | 2023-03-03 | tv23s102.zip | |
UV -fast | 2:53.54 | Jochen Schneidau (Angus) | 2006-02-08 | tv23f253.zip | |
UV -respawn | |||||
UV Tyson | 13:10.66 | Adolf Vojta (Gusta) | 2006-02-16 | tv23t1310.zip | |
UV pacifist | 0:54.83 | GrumpyCat | 2014-07-29 | tv23p054.zip | |
NoMo | 0:44.89 | kvothesixstring | 2023-03-04 | tvr23o4489.zip |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 188)
- facing west. (thing 189)
- facing south. (thing 190)
- facing east. (thing 191)
Statistics[edit]
Map data[edit]
Things | 212 |
Vertices | 1109* |
Linedefs | 1166 |
Sidedefs | 1607 |
Sectors | 144 |
Things[edit]
This level contains the following numbers of things per skill level:
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