MAP23: Pyramide of Pain (Revolution!)

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Revolution! maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Pyramide of Pain [sic] is the twenty-third map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Ancient Enclosure," composed by Viscra Maelstrom.

Walkthrough[edit]

Map of Pyramide of Pain
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The stone walls in the red key room lower revealing revenants as you approach the red key. Go inside the alcove on the lower left side of the room and press on the wall with holes on it to reveal a passage. The next room you come across has a BFG9000 and energy cells. (sector 44)
  2. In the room southwest of the five-way intersection, look towards the cage that does not have a corpse in it. You can walk through this cage and the wall behind it, where you will find a chainsaw, a megaarmor, and a medikit. (sector 140)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 188)
  2. facing west. (thing 189)
  3. facing south. (thing 190)
  4. facing east. (thing 191)

Statistics[edit]

Map data[edit]

Things 212
Vertices 1109*
Linedefs 1166
Sidedefs 1607
Sectors 144
* The vertex count without the effect of node building is 968.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]