MAP23: Ring of Pain (NJ Doom2)

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NJ Doom2 maps
Starport Levels

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City Levels

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The Hell Levels
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Ring of Pain is the twenty-third map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E3M4 of NJ Doom.

Walkthrough[edit]

Map of Ring of Pain
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south-west of the level is a room with three blood chasms. In the north-east of this room is a section of fake wall (marked with a red texture on the floor) leading to five rockets and a rocket launcher. (sector 198)
  2. After teleporting into the large room in the centre, head east up some steps and up a lift, then turn left. Straight ahead of you is a secret door leading to a backpack. (sector 122)
  3. Just before the door to #2 is a secret door to the west (marked with a different texture) leading to four rockets. (sector 123)
  4. After going through the red door, head through a door to the south. The room you will enter has a secret door on the east wall (marked with a different texture) leading to a plasma rifle and a megasphere. (sector 92)
  5. Head west from the large room in the centre (having opened the door by pressing the switch past the red door). Directly opposite the door to the south is a secret door to the north leading to a backpack. (sector 130)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:27.86 Tezur0 2020-02-02 njd2_Speed_Pacifist.zip
NM speed
UV max 6:25.51 Tezur0 2020-02-02 njd2MAX.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 8:17.17 Guanlan Chen (GarrettChan) 2021-03-09 njd23t817.zip
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-west. (thing 402)
  2. facing north. (thing 406)
  3. facing south-west. (thing 407)
  4. facing north-east. (thing 408)
  5. facing north-east. (thing 409)
  6. facing west. (thing 410)
  7. facing south-east. (thing 411)
  8. facing west. (thing 412)

Statistics[edit]

Map data[edit]

Things 452
Vertices 1218*
Linedefs 1259
Sidedefs 1678
Sectors 210
* The vertex count without the effect of node building is 1052.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]