MAP23: Ring of Pain (NJ Doom2)
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| NJ Doom2 maps |
|---|
| Starport Levels |
| City Levels |
The Hell Levels
|
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Ring of Pain is the twenty-third map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E3M4 of NJ Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the south-west of the level is a room with three blood chasms. In the north-east of this room is a section of fake wall (marked with a red texture on the floor) leading to five rockets and a rocket launcher. (sector 198)
- After teleporting into the large room in the centre, head east up some steps and up a lift, then turn left. Straight ahead of you is a secret door leading to a backpack. (sector 122)
- Just before the door to #2 is a secret door to the west (marked with a different texture) leading to four rockets. (sector 123)
- After going through the red door, head through a door to the south. The room you will enter has a secret door on the east wall (marked with a different texture) leading to a plasma rifle and a megasphere. (sector 92)
- Head west from the large room in the centre (having opened the door by pressing the switch past the red door). Directly opposite the door to the south is a secret door to the north leading to a backpack. (sector 130)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 2:27.86 | Tezur0 | 2020-02-02 | njd2_Speed_Pacifist.zip | |
| NM speed | |||||
| UV max | 6:25.51 | Tezur0 | 2020-02-02 | njd2MAX.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | 8:17.17 | Guanlan Chen (GarrettChan) | 2021-03-09 | njd23t817.zip | |
| UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north-west. (thing 402)
- facing north. (thing 406)
- facing south-west. (thing 407)
- facing north-east. (thing 408)
- facing north-east. (thing 409)
- facing west. (thing 410)
- facing south-east. (thing 411)
- facing west. (thing 412)
Statistics[edit]
Map data[edit]
| Things | 452 |
| Vertices | 1218* |
| Linedefs | 1259 |
| Sidedefs | 1678 |
| Sectors | 210 |
* The vertex count without the effect of node building is 1052.
Things[edit]
This level contains the following numbers of things per skill level:
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