MAP23: Slaughter Dis (100LineT)

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100LineT maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Slaughter Dis is the twenty-third map of 100LineT. It was designed by Ronald Lubbelinkhof (Dutch Devil).

Walkthrough[edit]

Map of Slaughter Dis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start you will see some cacodemons in front of you, but if you stand behind them and do not fire your weapons they will infight with the imps and barons of Hell ahead. Take the berserk pack, super shotgun and chaingun in the starting area then go south and east into a tunnel with demons, then go to the end of the tunnel to find two pentagram walls; the right-hand wall is locked with the red key, while the left-hand wall is a lift that goes up to the walkway surrounding the central area.

Fight your way round to the south-west corner of the map and press the satyr switch in this room to lower a teleporter by the starting point, then drop down to that teleporter to go to the nearby ledge with the red skull key. Go back into the demon tunnel and open the locked pentagram wall at the end to reveal an arch-vile guarding a megaarmor and another switch. Press the switch then go into the central part of the map, where the north wall has lowered to reveal a pack of barons and one to three cyberdemons guarding the exit switch.

Other points of interest[edit]

From the walkway surrounding the central area, you can drop down to the barons' platform to get a BFG9000. Landing on the platform will cause a number of demons, Hell knights and cacodemons to teleport in.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:50.57 Revved 2015-11-02 1t23-250.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 326)
  2. facing south-west. (thing 327)
  3. facing north-east. (thing 328)
  4. facing south-west. (thing 329)

Statistics[edit]

Map data[edit]

Things 332
Vertices 80*
Linedefs 100
Sidedefs 137
Sectors 18
* The vertex count without the effect of node building is 71.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]