MAP23: Spiral of Despair (100LineN)

From DoomWiki.org

100LineN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.

MAP23: Spiral of Despair is the twenty-third map of 100LineN. It was designed by Sebastian Graham (General Rainbow Bacon).

Walkthrough[edit]

Map of Spiral of Despair
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

As the level starts you will see a cyberdemon and the blue skull key on a platform in front of you, surrounded by an inescapable blood pit. Enter the room at the south end of the map to face a group of imps guarding a switch, flip it then go back to the blood pit and pass through the now-open east door to face a group of Hell knights (and an arch-vile on Hurt Me Plenty skill level) guarding two BFG9000s and an eye switch. Press the switch to raise a bridge to the cyberdemon's platform, which has a rocket launcher on it, then take the blue key and open the skull barrier at the north end of the map to find a mancubus guarding the exit hole.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:33.29 Veinen 2013-09-02 1n23p033.zip Cross-listed from Pacifist
NM speed 0:34.11 GrumpyCat 2014-11-15 1n23n034.zip
UV max 1:10.34 rd 2016-06-08 1n23-110.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:33.29 Veinen 2013-09-02 1n23p033.zip

The data was last verified in its entirety on December 27, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south. (thing 73)
  2. facing west. (thing 74)
  3. facing south. (thing 75)
  4. facing east. (thing 76)

Statistics[edit]

Map data[edit]

Things 82
Vertices 102*
Linedefs 100
Sidedefs 143
Sectors 15
* The vertex count without the effect of node building is 88.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]