MAP23: The Crucible (Doom 2 the Way id Did)
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Doom 2 the Way id Did maps 21-30 |
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MAP23: The Crucible is the twenty-third map of Doom 2 the Way id Did. It was designed by Richard Frei in the style of American McGee. The par time defined in the DEHACKED lump is 2:15.
Contents
Walkthrough[edit]
Essentials[edit]
Go straight forward across a bridge until you reach a T-junction guarded by zombies, then take the west path. Follow the path past more shotgun guys and chaingunners as it turns south and east, eventually leading to a skull switch that will lower the neighboring lift. Ride the lift up and walk north until you see another lift lower, then ride it down and go straight forward to find the blue skull key in a window. Taking the key releases a baron of Hell behind you.
Press the skull switch inside the baron's closet to lower the lift again so you can get out, then return to the T-junction and take the east path to reach a blue door. Open the door and go up either staircase at the north end of the next room, then press the lion switch at the top to lower the south wall - watch out for the nearby pentagram wall opening to reveal an arch-vile and a supercharge. Kill the shotgun guys and chaingunners that were waiting behind the south wall, then step over that wall to release more shotgun guys before climbing a staircase to find the red skull key in a dark room, watched by another chaingunner.
Return to the T-junction and walk west until you pass a staircase, climb it then follow the path south, east and north to a red door. Open the door and kill all the waiting chaingunners, then run south through the lava to another door and open it to find the exit switch.
Other points of interest[edit]
Enter the cage at the T-junction to find a backpack and a megaarmor.
Secrets[edit]
Official[edit]
This level has no official secrets.
Non-official[edit]
- Taking the blue key opens a closet behind you holding a baron. Enter the closet and open the wall with the demon face to find a box of rockets and a megasphere.
- On the bridge west of the starting point, drop off the west side into the lava and run south to an alcove. Here you will find a box of rockets, five armor bonuses and a rocket launcher.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:40.57 | Andromeda | 2021-03-24 | id23-040.zip | |
NM speed | |||||
UV max | 1:49.34 | Insomnia | 2023-09-20 | id23-149.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 31, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing west. (thing 133)
- facing west. (thing 167)
- facing south. (thing 168)
- facing east. (thing 170)
- facing west. (thing 171)
- facing south-east. (thing 174)
- facing south. (thing 175)
Statistics[edit]
Map data[edit]
Things | 181 |
Vertices | 605* |
Linedefs | 713 |
Sidedefs | 907 |
Sectors | 120 |
Things[edit]
This level contains the following numbers of things per skill level:
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