MAP23: The Spiral (Doom 64 for Doom II)

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Doom 64 for Doom II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus map: 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: The Spiral is the twenty-third map of Doom 64 for Doom II. It was designed by BaronOfStuff and Brett Harrell (Mechadon), and uses the music track " ".

Walkthrough[edit]

Map of The Spiral
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the east side and take the teleporter to a soul sphere, boxes of rockets, and shotgun shells. (sector 83)
  2. Get to the switch at the top of the spiral, then press the switch on its backside. Return to the starting point to pick up a plasma gun and energy cell packs. (sector 90)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south-west. (thing 10)
  2. facing south-west. (thing 49)
  3. facing north-west. (thing 93)
  4. facing north-east. (thing 94)
  5. facing north-west. (thing 104)
  6. facing east. (thing 233)
  7. facing west. (thing 234)
  8. facing south. (thing 235)

Statistics[edit]

Map data[edit]

Things 243
Vertices 775*
Linedefs 805
Sidedefs 1116
Sectors 91
* The vertex count without the effect of node building is 655.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]