MAP23: Tribulation (Eviternity)
|Chapter I: Archaic|
|Chapter II: Automation|
|Chapter III: Crystalline|
|Chapter IV: Brutality|
Chapter V: Descension
|Chapter VI: Hallowed|
This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Tribulation is the twenty-third map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Pearlescent," composed by James Paddock (Jimmy). The par time is 3:30.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- In the northeast area, get into the room with the arch-vile and use the switch. Wait until the walls around you lower, then enter the northeast area with purple liquid. The slimefall here is translucent, and there is a megaarmor around it. (sector 300)
- In the northwest area, use the skull switch to open the door and climb the steps. The inner wall will open at the bend, so enter this room and head west through the translucent spinal column to reach a megasphere. (sector 679)
- In the west area of the map, the player can be launched over the outside walls and off the playable area by an arch-vile attack and get stuck. There is no way to return without using cheat codes.
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV speed||0:48.51||Decay||2021-07-20||evit23p048.zip||Cross-listed from Pacifist|
The data was last verified in its entirety on April 3, 2022.
This level contains the following numbers of things per skill level: