MAP23: Tridactylum (Zone 400)

From DoomWiki.org

Zone 400 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Tridactylum is the twenty-third map of Zone 400. It was designed by Paul Corfiatis, who also wrote the music track for this level, "Now That I Zone". The par time defined in MAPINFO is 1:00.

Walkthrough[edit]

Map of Tridactylum
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Jump south from the red key to the lowest level of the pyramid to get ammo and a soul sphere. (sector 34)
  2. Jump north from the red key and jump east to a switch. After using it, head to the south side of the rocky steps and pick up a BFG9000. (sector 58)
  3. Go to the northeast switch in the yellow key room, then return to the central area and a part of the lava below is rising up, allowing you to get an invulnerability to the west. (sector 89)
  4. Grab the yellow key and enter the left closet. Shoot the barrels to the north and pick up rockets, a light amplification visor, and a box of shotgun shells. (sector 90)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:25.60 Bredd 2023-05-30 z423p2560.zip Cross-listed from Pacifist
NM speed
UV max 2:07.29 BFGandorf 2024-01-04 z423-20729.zip
NM 100S 1:33.49 BFGandorf 2022-12-22 z423s133.zip
UV -fast 3:30.57 BiZ 2021-09-06 z423f330.zip
UV -respawn
UV Tyson
UV pacifist 0:25.60 Bredd 2023-05-30 z423p2560.zip
NoMo 0:22.77 Bredd 2023-03-01 z423o022.zip

The data was last verified in its entirety on January 27, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 327)
  2. facing west. (thing 328)
  3. facing north-west. (thing 329)
  4. facing east. (thing 330)
  5. facing east. (thing 332)
  6. facing north-east. (thing 333)
  7. facing south-west. (thing 334)
  8. facing south. (thing 335)

Statistics[edit]

Map data[edit]

Things 374
Vertices 398*
Linedefs 400
Sidedefs 635
Sectors 102
* The vertex count without the effect of node building is 290.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]