MAP23: Vindaloo Chronicles (NOVA II)
From DoomWiki.org
NOVA II: New Dawn maps 21-30 |
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Vindaloo Chronicles is the twenty-third map of NOVA II. It was designed by Matt Powell (cannonball) and uses the music track from E1M2, E3M6, and E4M2 of Heretic, composed by Kevin Schilder.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head straight north from your starting point, then west and onto the gray rock bridge. If you fall into the small bit of lava on the inner curve of the bridge, you will find a tunnel leading to two boxes of rockets and an invulnerability. (sector 38)
- Take the red rocks at the southeast corner of the map up and find the wood block to get to the high ledge. Head around, then use the marble square to shoot at the skull switch to the west. Get out of there and take the gray rocks to the northeast up a bit, then onto the nearby ledge with the door. The door has opened from the skull switch you shot, and inside is an energy cell pack, a berserk pack, and a computer area map. (sector 75)
- Drop into the lava on the left-hand side at the start, and find the tunnel southeast of the teleporter to get a megasphere and lots of ammo. (sector 298)
- At the large area where the yellow key is, get the key, then use it to open the door at the southeast end of the area. Use the switch here to raise the steps that lead to the higher platforms, then return to where the key was. There are two steps here, which lead to two different secrets. Take the right one to the ledge on the right side with two blocks. Go to the backside of the lower block and use the pentagram to lower it for some energy cell packs. (sector 626)
- Now use the left step to the higher ledge on the left side with three blocks. Head to the backside of the furthest block and use the pentagram to lower a megasphere. (sector 627)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:10.51 | Keyboard_Doomer | 2016-12-26 | n223p010.zip | Cross-listed from Pacifist |
NM speed | 0:10.89 | Keyboard_Doomer | 2017-04-25 | n223n010.zip | |
UV max | 7:08.83 | Dylan Gill (TheV1perK1ller) | 2019-01-03 | n223-708.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:10.51 | Keyboard_Doomer | 2016-12-26 | n223p010.zip | |
NoMo | 0:08.20 | Keyboard_Doomer | 2016-09-26 | n223o820.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains twelve spawn points:
- facing east. (thing 675)
- facing north. (thing 679)
- facing south. (thing 680)
- facing north-east. (thing 681)
- facing north-east. (thing 682)
- facing south-east. (thing 683)
- facing north-west. (thing 684)
- facing south-east. (thing 685)
- facing west. (thing 686)
- facing north-east. (thing 687)
- facing south-east. (thing 688)
- facing north-west. (thing 689)
Statistics[edit]
Map data[edit]
Things | 797 |
Vertices | 4826* |
Linedefs | 4537 |
Sidedefs | 7542 |
Sectors | 659 |
Things[edit]
This level contains the following numbers of things per skill level:
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