MAP23: Void Base (Doomworld Mega Project 2015)
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DMP 2015 maps |
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DMP15A 01-10 |
DMP15A 11-20 |
DMP15A 21-24
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This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP23: Void Base is the twenty-third map in the DMP15A.wad mapset of Doomworld Mega Project 2015. It was designed by Stephen Clark (The Ultimate DooMer) and uses the music track "Suspense," originally composed by Robert Prince for Doom.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you enter the void base, you will be in front of the red and yellow doors. Go south a bit, then east and around to where you can find four doors, then open the big one to the north. In this room, the switch opens up the orange switch, but if you use the other end of the terminal, the southeast wall will lower, revealing a BFG9000. (sector 51)
- In the red key room, get to the east side and shoot the spider web in the distance. Go to the north end of the room and the middle column will be open, with a blur artifact inside. (sector 436)
- In the red key room, get to the west side and shoot the spider web in the distance. Go to the south end of the room and the middle column will be open, with an invulnerability inside. (sector 440)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 24, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing north. (thing 1012)
- facing north. (thing 1013)
- facing north. (thing 1014)
- facing north. (thing 1015)
- facing north. (thing 1016)
- facing north. (thing 1017)
- facing north. (thing 1018)
- facing north. (thing 1019)
- facing north. (thing 1020)
Statistics[edit]
Map data[edit]
Things | 1321 |
Vertices | 9693* |
Linedefs | 9468 |
Sidedefs | 14865 |
Sectors | 687 |
Things[edit]
This level contains the following numbers of things per skill level:
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