MAP23: Wired Depths (Simulacrum)

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Simulacrum maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23: Wired Depths is the twenty-third map of Simulacrum. It was designed by Alex Decker (myolden) and uses the music track "Native" from Gubble.

Walkthrough[edit]

Map of Wired Depths
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Go up to the red door and go to the column to the south. Use the button on the east side of the column to lower the south wall. Take the teleporter to get a BFG9000, energy cell packs, and an invulnerability (megasphere on Ultra-Violence or higher) in an arena of cyberdemons. (sector 951)
  2. Open the yellow door leading to the south end and go west of the floating skull rock. Use a wall to the north to find a megasphere. (sector 259)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 20:24.46 mancubian_candidate 2025-05-08 sim23m2024.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on May 22, 2025.

Statistics[edit]

Map data[edit]

Things 1254
Vertices 8619*
Linedefs 6785
Sidedefs 11486
Sectors 1145
* The vertex count without the effect of node building is 5905.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]