MAP23 (TDUNN Series for Doom II)

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TDUNN Series for Doom II maps



This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23 is the eleventh map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.

Walkthrough[edit]

Map of MAP23
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 6)
  2. (sector 16)
  3. (sector 67)
  4. (sector 113)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains seventeen spawn points:

  1. facing east. (thing 24)
  2. facing north. (thing 207)
  3. facing north. (thing 208)
  4. facing south. (thing 209)
  5. facing south. (thing 210)
  6. facing east. (thing 211)
  7. facing south-west. (thing 212)
  8. facing north. (thing 213)
  9. facing north. (thing 214)
  10. facing east. (thing 215)
  11. facing south. (thing 216)
  12. facing east. (thing 217)
  13. facing east. (thing 218)
  14. facing north. (thing 219)
  15. facing south-east. (thing 220)
  16. facing south. (thing 221)
  17. facing south. (thing 222)

Statistics[edit]

Map data[edit]

Things 271
Vertices 695*
Linedefs 722
Sidedefs 1044
Sectors 123
* The vertex count without the effect of node building is 603.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]