MAP23 (TDUNN Series for Doom II)


TDUNN Series for Doom II maps

This level occupies the map slot MAP23. For other maps which occupy this slot, see Category:MAP23.
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MAP23 is the eleventh map of TDUNN Series for Doom II. It was designed by Travers Dunne and Alister Dunne.


Map of MAP23
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Drop to the south of the first bridge and the wall ahead will lower. This area contains demons and a teleporter back to the start. (sector 6)
  2. In the central area with the exit, climb the southeast steps and drop to the pit to the east. Take the teleporter to get a soul sphere. (sector 16)
  3. Get the blue key, then drop off to the south of it and enter the teleporter there. This leads to the cacodemon closet which has boxes of rockets and a rocket launcher. (sector 67)
  4. Hug the wall north of the red key to find a teleporter to a computer area map. (sector 113)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:30.97 Chris Ratcliff (Ryback) 2001-10-07
NM 100S
UV -fast 13:03.97 Chris Ratcliff (Ryback) 2001-10-06
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 12, 2021.


Player spawns[edit]

This level contains seventeen spawn points:

  1. facing east. (thing 24)
  2. facing north. (thing 207)
  3. facing north. (thing 208)
  4. facing south. (thing 209)
  5. facing south. (thing 210)
  6. facing east. (thing 211)
  7. facing south-west. (thing 212)
  8. facing north. (thing 213)
  9. facing north. (thing 214)
  10. facing east. (thing 215)
  11. facing south. (thing 216)
  12. facing east. (thing 217)
  13. facing east. (thing 218)
  14. facing north. (thing 219)
  15. facing south-east. (thing 220)
  16. facing south. (thing 221)
  17. facing south. (thing 222)


Map data[edit]

Things 271
Vertices 695*
Linedefs 722
Sidedefs 1044
Sectors 123
* The vertex count without the effect of node building is 603.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]