MAP247: El Chavo del Doom: Doomguy na Vila do Chaves (Rabbit's All-comers Mapping Project 2023)

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RAMP 2023 maps 240-249

HUB 01 02 03 04 05 06 07 08 09
10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 42 43 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 114 115 116 117 118 119
120 121 122 123 124 125 126 127 128 129
130 131 132 133 134 135 136 137 138 139
140 141 142 143 144 145 146 147 148 149
150 151 152 153 154 155 156 157 158 159
160 161 162 163 164 165 166 167 168 169
170 171 172 173 174 175 176 177 178 179
180 181 182 183 184 185 186 187 188 189
190 191 192 193 194 195 196 197 198 199
200 201 202 203 204 205 206 207 208 209
210 211 212 213 214 215 216 217 218 219
220 221 222 223 224 225 226 227 228 229
230 231 232 233 234 235 236 237 238 239
(240 - 249)
250 251 252 253 254 255 256 257 258 259
260 261 262 263 264 265 266 267 268 269
270 271 272 273 274 275 276 277 278 279
280 281 282 283 284 285 286 287 288 289
290 291 292 293 294 295 296

This level occupies the map slot MAP247. For other maps with a non-standard slot, see Category:Non-standard map slots.
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MAP247: El Chavo del Doom: Doomguy na Vila do Chaves is the two hundred forty-seventh map of Rabbit's All-comers Mapping Project 2023. It was designed by The Royal We and uses the music tracks "Música Triste (Mum)," "Bruxa do 71," "Coloured Candles," "Farewell my Lovely," "Mundo dos Mortos," "Ta ta ta!", "Proerd 8bits," "Capella" and "Credits" by Vitor Ottoni; "Los Cursis" by Roberto Gómez Bolaños, Florinda Meza and Ruben Aguirre (edited by The Royal We and Vitor Ottoni); and "Boa Noite, Vizinhança" by Roberto Gómez Bolaños and Marcelo Gastaldi (edited and remastered by Vitor Ottoni).

Walkthrough[edit]

Map of El Chavo del Doom: Doomguy na Vila do Chaves
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head into the room west of the start and use the calendar to get the green armor. (sector 2960)
  2. In the starting area, go to the wood at the southeast end and find a small button behind the wood. This opens the door at the top of the steps. Go there to get a plasma gun and energy cell packs. (sector 552)
  3. Enter the building northeast of the start and go down until the message "Satanas?" appears. Look through the east wall and shoot the faces to unlock a super shotgun or a rocket launcher depending on your skill level. (sector 399)
  4. In the blue keycard cave, go to the south side and maneuver across the rocks until you get to a soul sphere. (sector 503)
  5. Open the blue door, go to the east room, and use the oven. A green armor appears in the previous room. (thing 49)
  6. Open the red door, enter the kitchen, and use the mirror at the sink to find a switch. Press it, then head back and head west to get a soul sphere. (sector 2380)
  7. On the boat, head to the north side and open the wall to get energy cells and an energy cell pack, plus a BFG9000 on skill 1. (sector 1976)
  8. In Secret #7, press the switch and head to the front of the boat to get a megasphere. (thing 190)
  9. After warping back from the waterway, head to the next room of the building and open the door immediately above you to get energy cells and a plasma gun. (sector 1870)
  10. Re-enter the kitchen and use the red wall above the sink to find a switch. Use it, head back, and head up on the west side to get boxes of rockets. (sector 3446)
  11. Leave the building to the street and go to the wood near the east building. Shoot the skull through the window to open the southwest building. Enter it to get a box of rockets, energy cell packs, and a plasma gun. (sector 2528)
  12. Use the calendar in Secret #11 to get the megaarmor. (sector 2741)
  13. In the back alley, do the hopscotch game to open the west door which has a yellow skull key, ammo, medikits, and a BFG9000. (sector 6564)
  14. Use the yellow skull key on the switch outside to reveal the legend sphere in the well. (thing 150)
  15. After the silence part, enter the corridor and shoot at five plushies through the windows as you go along. When you go to the red hall, head west and the door will open, revealing a megasphere. (sector 4625)
  16. Head back to the main street and head to the northeast end. Shoot towards the figure on the vase to unlock an invulnerability to the south (megasphere on Ultra-Violence or higher). (sector 4378)
  17. Head into the north building again to get boxes of rockets and medikits. (sector 2831)
  18. After getting the blue skull key, enter the southwest room, press the switch, then shoot the body to the east to open the south door, which has boxes of rockets, energy cell packs, medikits, and a megaarmor. (sector 3740)
  19. In the labeled area, head to the southwest area and find the flowers. Get them, then head south to a large door. Open it, take the teleporter, and you will teleport to a megasphere. (sector 4063)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 11, 2023.

Statistics[edit]

Map data[edit]

Things 399
Vertices 23495
Linedefs 29488
Sidedefs 52410
Sectors 6960

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]