MAP24: City Center (Vile Flesh)

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Vile Flesh maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: City Center is the twenty-fourth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP15: Village.

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Walkthrough[edit]

Map of City Center
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first office, head for the room with the single desk and skull switch. Press on the right bookshelf on the north wall to find a berserk pack. (sector 125)
  2. At the rightmost alleyway, press on a wall in the northwest corner to find health bonuses and partial invisibility. If you have the red key, you can open the inner wall to find imps and a switch, which will lower the opposite corner. The caged soul sphere will now be accessible. (sector 795)
  3. In the field with the grass courtyard, head left from the courtyard, up the steps, and into the building. A BFG9000 is to your left. Take the steps up to a red floored room and go to the southern wall. Press along it until you open a secret passage, which leads to the top of a building. The switch here will open the cage with the BFG9000. (sector 993)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 3:13.71 vdgg 2019-07-28 vf24-313.zip
NM speed
UV max 9:49.14 vdgg 2019-08-11 vf24-949.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 41:07.86 vdgg 2012-08-16 vf24t4107.zip
UV pacifist
NoMo 100S 5:27.69 Gwyn Williams 2003-05-24 vile_nomo.zip

The data was last verified in its entirety on July 10, 2023.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 638)
  2. facing north. (thing 639)
  3. facing west. (thing 640)
  4. facing south. (thing 641)
  5. facing west. (thing 677)
  6. facing west. (thing 678)
  7. facing west. (thing 679)
  8. facing west. (thing 680)

Statistics[edit]

Map data[edit]

Things 701
Vertices 6169*
Linedefs 5854
Sidedefs 9454
Sectors 1045
* The vertex count without the effect of node building is 4980.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]