MAP24: City of Pandemonium (Hellbound)
From DoomWiki.org
Hellbound maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP24: City of Pandemonium is the twenty-fourth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track "DOOM," originally composed by Robert Prince for Doom II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- From where the red key was, go east and take the spinal lift up to the top. Look south and head between the two pillars. Gently drop down to the south while in the center of the pillars and you should land on a soul sphere. (sector 379)
- Head southwest of the central structure and take the steps down into the ditch behind the tower to find an energy cell pack and a computer area map. (sector 2124)
- South of the bridge area where the plasma gun is, open the blue door. In the next hall, open the green wall here to find a megasphere. (sector 2561)
- At the southwest corner of the map, enter the lavafall on the left-hand wall to find an invulnerability. (sector 2579)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | 1:56.26 | Artem Safronov (SAV88) | 2017-10-31 | hb24n156.zip | |
UV max | 14:24.74 | Dylan Gill (TheV1perK1ller) | 2017-09-26 | hb24-1424.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 16, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing south-east. (thing 1088)
- facing west. (thing 1089)
- facing north-west. (thing 1090)
- facing north-east. (thing 1091)
- facing south. (thing 1092)
- facing south. (thing 1095)
- facing north-west. (thing 1096)
Statistics[edit]
Map data[edit]
Things | 1099 |
Vertices | 17508* |
Linedefs | 17069 |
Sidedefs | 28043 |
Sectors | 2590 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|