MAP24: Crushed Spirits (Doom 2 the Way id Did)


Doom 2 the Way id Did maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: Crushed Spirits is the twenty-fourth map of Doom 2 the Way id Did. It was designed by Michael Fraize (Marcaek). The par time defined in the DEHACKED lump is 5:15.

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Map of Crushed Spirits
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the starting point, press the gargoyle switch behind the pillar in front of you (while avoiding the crusher) to open a section behind the spot where you came with two clips and a chaingun. (sector 119)
  2. After coming back to the starting point from the north, take the teleporter in front of you to reach a small room with a few health bonus items. (sector 123) Pressing the green button will reveal a group of pain elementals, a few stimpacks, a rocket, an energy cell, and a backpack.
  3. After reaching the open court with the pillars and getting ambushed by the imps and demons, take the path to the north and open the wall behind the shotgun to reach the shelf with the stimpack and box of shotgun shells next to the yellow key door. (sector 50)
  4. Go back the court and take the south path this time. Press the gargoyle switch across the platform with the chaingunners, but instead of taking the elevator run back out to the north pillar in the court. A hidden teleporter will take you to an alcove with a soul sphere. (sector 141)
  5. In the yellow key room to the west, after killing the spider mastermind, press the wall behind the black candles to the east to lower it and reach the soul sphere visible from the end of the crushing corridor. (sector 179)
  6. In the room past the yellow key door, when you are close to the green switch to the north the platform with the arachnotron will lower. Run up to it to reach a teleporter to the opposite corner of the room. (sector 172)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:16.83 Aleksey Kamenev (4shockblast) 2015-01-23 Cross-listed from Pacifist
NM speed 0:19.03 Aleksey Kamenev (4shockblast) 2015-03-25
UV max 5:23.11 Aleksey Kamenev (4shockblast) 2015-04-24
NM 100S 2:49.89 Aleksey Kamenev (4shockblast) 2015-04-17
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:16.83 Aleksey Kamenev (4shockblast) 2015-01-23

The data was last verified in its entirety on January 13, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing east. (thing 59)
  2. facing north-west. (thing 60)
  3. facing east. (thing 61)
  4. facing west. (thing 151)
  5. facing west. (thing 157)
  6. facing east. (thing 260)
  7. facing west. (thing 322)


Map data[edit]

Things 390
Vertices 785*
Linedefs 895
Sidedefs 1247
Sectors 202
* The vertex count without the effect of node building is 680.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]