MAP24: Death Fortress (NJ Doom2)

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NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels

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The Hell Levels
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Death Fortress is the twenty-fourth map of NJ Doom2. It was designed by Nigel Rowand (Enjay). It is based on E3M5 of NJ Doom.

Walkthrough[edit]

Map of Death Fortress
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The path that leads to the outdoor area has two secret doors, each leading to a ledge overlooking the outdoor area. Both are marked with some red on the walls. The one on the northern wall leads to a BFG9000. (sector 224)
  2. The secret door on the eastern wall (see #1) leads to a soul sphere. The secret sector itself is too small to receive credit for. (sector 255)
  3. Directly south of the blue key is a secret door (marked with a different texture) leading to a cacodemon, a rocket launcher, and a box of rockets. (sector 310)
  4. Directly east of the rocket launcher in #3 is a secret door (marked with a different texture) leading to a berserk and a teleporter. The teleporter takes you to a room with a megaarmor, an invulnerability, a radiation shielding suit (four in multiplayer), and a route back to normal territory. (sector 312)
  5. Behind the blue door is a switch which lowers a platform with a soul sphere and two boxes of bullets, and also lowers a wall revealing a stimpack, a pain elemental (two on hard skill) and a teleporter. (sector 328)
  6. The teleporter in #5 takes you to a room with five energy cells and a radiation shielding suit (four in multiplayer). There is a secret door in the south of this room (marked with a bright red texture) leading to a backpack. From the backpack, you can drop down into the lava to get a plasma rifle (1-3 lost souls are present). The bright red section of the south wall lowers on pressing, allowing access back to an earlier part of the level. (sector 333)

Bugs[edit]

Due to secret #2 being impossible to receive credit for, the maximum achievable secret percentage is 83%.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:28.09 Tezur0 2020-02-04 njd2_Speed_Pacifist.zip
NM speed
UV max 5:01.51 Tezur0 2020-02-04 njd2MAX.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 16)
  2. facing north-west. (thing 483)
  3. facing south. (thing 484)
  4. facing west. (thing 485)
  5. facing south-east. (thing 486)
  6. facing south. (thing 487)
  7. facing north. (thing 488)
  8. facing south. (thing 489)

Statistics[edit]

Map data[edit]

Things 515
Vertices 1359*
Linedefs 1543
Sidedefs 2074
Sectors 338
* The vertex count without the effect of node building is 1185.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]