MAP24: Deep Pulse (The Lost Magic)
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The Lost Magic maps |
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The Escape |
The Next Dimension |
The Return Home |
The Trip To Hell
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The Final Spell |
Secret levels |
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP24: Deep Pulse is the twenty-fourth map of The Lost Magic. It was designed by Vortale and uses the music track "Depths" by Zachary Stephens (Ribbiks), from Sunlust. The par time is 7:00.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After the red wall lowers, head to the next hall and open the north wall to find a box of ammo, a backpack, a box of shotgun shells, and a berserk pack. (sector 48)
- At the rocket launcher at the south end, jump northeast to get boxes of rockets. (sector 160)
- Head south from the northeast part of the west half to a crusher. Press the button here, then head to the northeast corner to find a jade wand and power jewels. (sector 338)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:49.03 | Napsalm | 2022-12-23 | TLM24p4903.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 4:26.06 | BFGandorf | 2023-03-10 | tlm24-426.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:49.03 | Napsalm | 2022-12-23 | TLM24p4903.zip | |
NoMo | 0:45.40 | kvothesixstring | 2022-12-12 | TLMNOMOPACK.zip |
The data was last verified in its entirety on February 6, 2024.
Statistics[edit]
Map data[edit]
Things | 466 |
Vertices | 2632* |
Linedefs | 2491 |
Sidedefs | 3984 |
Sectors | 400 |
Things[edit]
This level contains the following numbers of things per skill level:
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