MAP24: Detachment (Community Chest 4)


Community Chest 4 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus map: 35

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: Detachment is the twenty-fourth level of Community Chest 4. It was designed by Matt Devlin (Shadow Dweller) and uses the music track "Death's Bells" from MAP04 of TNT: Evilution.


Map of Detachment
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Directly behind your start you can get an armor and a berserk pack. (sector 1)
  2. Open the red door and take the hallway until you can branch off into either a cargo bay or a rocky cutout. Go into the cargo bay and manuever through the crates to the southwest corner to find a switch. This lowers a crate in the center of the cargo bay, where you can cross into a secret with a plasma gun, health bonuses, a box of shotgun shells, energy cells, and a backpack. (sector 1643)
  3. Head through the rocky cutout mentioned above and into another tech hallway. Near the door with health bonuses in front, press on the computer panel to reveal a door. Open it to get a megaarmor and various ammo boxes. (sector 1858)
  4. In the final area, just before the exit switch, spot a tiny ledge to the south which you can use to get onto the rocks. Head around for a medikit, a stimpack, and armor bonuses. (sector 1661)


Demo files[edit]

Areas / screenshots[edit]


Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:44 Rizera 2013-04-25
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 23, 2018.



Map data[edit]

Things 1069
Vertices 16823*
Linedefs 15931
Sidedefs 28345
Sectors 2323
* The vertex count without the effect of node building is 13834.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]