This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
MAP24: Devil's Orchard is the twenty-fourth map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Sludgehammer" by Brayden Hart (AD_79). The par time is 12:00. In the Retrial edition this level received notable changes in both things population and geometry, in particular a new exit area in the east with two different secrets.
Walkthrough[edit]
Map of Devil's Orchard (original)
Map of Devil's Orchard (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head north from the start past the damaging floor. Afterwards, head back and northwest to get a minigun, a stimpack, a box of shotgun shells, and a red skull key. (sector 819)
- After you get the blue key, head to the lava and get on the middle platform to teleport to a megaarmor. (sector 313)
- At the first big fork, head northwest, all the way to a hole. Gently drop down and enter the vines to the south to get a box of ammo and a computer area map. (sector 696)
- After you get the yellow key, head back and use the switch to head back. Go southwest and then north, then east to get health bonuses, a stimpack, and a switch that requires the red key. (sector 934)
- Original edition: After pressing the switch in Secret #4, return to the blue key area and head northeast to get a medikit, health bonuses, energy cells, and another switch requiring the red key. (sector 925)
Retrial edition: This secret remains the same, but is now simply a dropoff point that also has boxes of shotgun shells, a megasphere, and the secret exit, but no extra switch. The dropoff platform with health bonuses counts as the secret. (sector 1157)
- Original edition: At the normal exit, if you used the switches at Secrets #4 and #5, you can access another teleporter with red bars to access the secret exit. (sector 949)
Retrial edition: See Secret #5; this is the sector surrounding the secret exit platform. (sector 1178)
In the Retrial edition, the secret exit is in a secret area at the northeast end of the map. In order to go back to the previous area, you can take a teleporter to the west of the secret exit. However the teleporter destination is only present on Hurt me plenty and harder skill levels, so you cannot leave this area on lower levels.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 15, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains thirteen spawn points:
- facing north. (thing 1290)
- facing north. (thing 1291)
- facing north. (thing 1292)
- facing west. (thing 1293)
- facing east. (thing 1294)
- facing north-east. (thing 1295)
- facing north-west. (thing 1296)
- facing south-west. (thing 1297)
- facing south-east. (thing 1298)
- facing east. (thing 1305)
- facing west. (thing 1306)
- facing south. (thing 1313)
- facing south. (thing 1314)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
0 |
0
|
Shotgun guy |
1 |
6 |
3
|
Heavy weapon dude |
0 |
5 |
5
|
Demon |
27 |
35 |
41
|
Revenant |
10 |
20 |
23
|
Cacodemon |
2 |
3 |
3
|
Pain elemental |
6 |
11 |
11
|
Hell knight |
16 |
18 |
18
|
Mancubus |
2
|
Arch-vile |
6 |
9 |
10
|
Cyberdemon |
1 |
1 |
2
|
Dark imp |
94 |
97 |
107
|
Forgotten one |
7 |
5 |
5
|
Wraith |
8
|
Former marine |
7 |
6 |
8
|
Former captain |
1
|
Former shock trooper |
2 |
0 |
0
|
Former brute |
2 |
2 |
6
|
Fallen |
5 |
8 |
11
|
Baby cacodemon |
1 |
0 |
0
|
Nightshade |
38 |
42 |
46
|
Azazel |
6
|
Lord of heresy |
8 |
8 |
9
|
Archon of Hell |
9 |
9 |
11
|
Spider demolisher |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Plasma gun |
1
|
BFG9000 |
2
|
Minigun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
47 |
48 |
56
|
Box of shotgun shells |
11 |
13 |
13
|
Energy cell |
20 |
23 |
28
|
Energy cell pack |
7 |
7 |
8
|
Box of rifle rounds |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
23
|
Armor |
1 |
2 |
2
|
Megaarmor |
3 |
2 |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
59
|
Health bonus |
53
|
Supercharge |
4
|
Megasphere |
2
|
Backpack |
1
|
Berserk |
4
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
34
|
Voodoo doll |
32
|
Helper dog (trapped) |
1
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
14 |
14 |
18
|
Energy cell |
6 |
8 |
8
|
Box of rifle rounds |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
4
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
13
|
Teleport landing |
26
|
Helper dog (trapped) |
1
|
|
Retrial ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
4 |
0 |
0
|
Shotgun guy |
1 |
6 |
3
|
Heavy weapon dude |
0 |
5 |
5
|
Demon |
27 |
35 |
41
|
Revenant |
10 |
20 |
23
|
Cacodemon |
2 |
3 |
3
|
Pain elemental |
6 |
11 |
11
|
Hell knight |
16 |
19 |
18
|
Mancubus |
2
|
Arch-vile |
3 |
6 |
7
|
Cyberdemon |
1 |
1 |
2
|
Former marine |
7 |
6 |
8
|
Former captain |
1
|
Former shock trooper |
2 |
0 |
0
|
Dark imp |
152 |
155 |
167
|
Forgotten one |
7 |
5 |
5
|
Wraith |
8
|
Former brute |
2 |
2 |
6
|
Nightshade |
54 |
58 |
62
|
Fallen |
11 |
18 |
21
|
Baby cacodemon |
1 |
0 |
0
|
Azazel |
8
|
Lord of heresy |
9 |
8 |
10
|
Archon of Hell |
9 |
9 |
11
|
Spider demolisher |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Plasma gun |
1
|
BFG9000 |
2
|
Minigun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
47 |
48 |
56
|
Box of shotgun shells |
11 |
15 |
15
|
Energy cell |
20 |
23 |
28
|
Energy cell pack |
8 |
8 |
9
|
Box of rifle rounds |
8
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
24
|
Armor |
1 |
2 |
2
|
Megaarmor |
3 |
2 |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
59
|
Health bonus |
53
|
Supercharge |
4
|
Megasphere |
2
|
Backpack |
1
|
Berserk |
4
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
32 |
33 |
33
|
Voodoo doll |
8
|
Doggo (trapped) |
1
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
14 |
14 |
18
|
Energy cell |
6 |
8 |
8
|
Box of rifle rounds |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
2
|
Medikit |
4
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
13
|
Teleport landing |
26
|
Doggo (trapped) |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]