MAP24: Dominion Grinder (Greenwar II)

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Greenwar II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 36

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Dominion Grinder is the twenty-fourth map of Greenwar II, a deathmatch megawad. It was designed by Jason Root (Hellbent), Cody Stirm (Butts) and Brett Harrell (Mechadon), and uses a MIDI rendition of "Run" by Michiel van den Bos, from Unreal Tournament (sequenced by Glacius), as its music track.

Analysis[edit]

Spawn pointsUnmarked
Map of Dominion Grinder

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing east. (thing 15)
  2. facing east. (thing 16)
  3. facing south-west. (thing 17)
  4. facing south-west. (thing 18)
  5. facing north-east. (thing 19)
  6. facing east. (thing 20)
  7. facing south. (thing 21)
  8. facing south. (thing 22)
  9. facing north-west. (thing 23)
  10. facing south. (thing 24)
  11. facing north. (thing 25)
  12. facing west. (thing 26)
  13. facing west. (thing 39)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 84
Vertices 6972*
Linedefs 6932
Sidedefs 12244
Sectors 1201
* The vertex count without the effect of node building is 5188.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 12
Super shotgun 5
Chaingun 1
Rocket launcher 4
Plasma gun 1
Ammunition 1-2 3 4-5
Box of bullets 3
Box of shotgun shells 9
Box of rockets 6
Energy cell 5
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 2
Armor 1
Items 1-2 3 4-5
Armor bonus 5
Miscellaneous 1-2 3 4-5
Deathmatch start 13

See also[edit]

External links[edit]