MAP24: Hatred (Scythe)


Scythe maps
First Episode

01 02 03 04 05 06 07 08 09 10

Second Episode

11 12 13 14 15 16 17 18 19 20

Third Episode
Secret maps

31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.

MAP24: Hatred is the twenty-fourth map of Scythe. It was designed by Erik Alm, and uses the music track "Smells Like Burning Corpse" from TNT: Evilution.


Map of Hatred
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


At the beginning, some imps will attack, so get the weapons nearby and kill them. There are several Hell knights, barons of Hell, and a cyberdemon in the general area. To the north you can acquire the red skull key, along with some mancubi in cages. Grabbing it actually lowers the yellow skull key for later. Now go towards the blue door and use the nearby lift to go up. If you are not playing on Ultra-Violence or higher, there will be an invulnerability here, as well as a soul sphere (on all difficulty levels). A lot of revenants will attack you on these upper reaches, so fend them off as best as you can going around and getting the blue skull key at the very end. Dropping back down into the main area, watch out for the cacodemons who teleport into the cave with the hellish column, then head through the blue door. Grab the BFG9000, then head out of this small room going to where the cyberdemon was to reach the lava bed. Make sure you grab a radiation suit before you go though. Go through the lava stream to a room with a soul sphere and an arch-vile. If you got the red key earlier, the yellow key will be available. Back in the main area, there may be a spider mastermind. Now open the yellow door to find an arch-vile and the exit.

Other points of interest[edit]


  1. From the ledge where you get the blue key, shoot the northern marble demon face high up on the wall (left side while staring at the entrance to the starting area). This will cause the southern inner wall to open, revealing a secret room with two arachnotrons, a berserk pack, a soul sphere and two bulk cells inside. (sector 221)
    Note: it is possible to shoot the demon face earlier on than this with the super shotgun, by standing on the highest accessible ledge inside the cave opposite, thanks to the super shotgun's vertical spread.


This map has a red skull key but does not have a red door. However, to collect the red key the player crosses a linedef which lowers a pillar later in the level, granting access to the yellow key, so this is more of a feature than a bug.

Demo files[edit]

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Current Compet-n records[edit]

The Compet-n records for the map are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on July 4, 2020.

Current DSDA records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:21.89 Aleksey Kamenev (4shockblast) 2015-06-20 Cross-listed from Pacifist
NM speed 0:21.91 Aleksey Kamenev (4shockblast) 2015-07-13
UV max 1:55.31 KineticBeverage 2024-02-03
NM 100S 0:26.20 Aleksey Kamenev (4shockblast) 2016-01-31
UV -fast 3:45.26 Tatsuya Ito (Tatsurd-cacocaco) 2009-09-14
UV -respawn 4:15.51 Dogmachine 2022-02-06
UV Tyson 1:06:56.20 j4rio 2020-04-17
UV pacifist 0:21.89 Aleksey Kamenev (4shockblast) 2015-06-20
NoMo 0:19.86 Aleksey Kamenev (4shockblast) 2015-02-23
Stroller 1:33.89 0xf00ba12 2017-07-25

The data was last verified in its entirety on March 8, 2024.


Map data[edit]

Things 242
Vertices 1242*
Linedefs 1343
Sidedefs 2051
Sectors 225
* The vertex count without the effect of node building is 1054.


This level contains the following numbers of things per skill level:

Technical information[edit]

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