MAP24: Infernew Mapping Burnout-ville (32in24-17)
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| 32in24-17 maps 21-30 |
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01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP24: Infernew Mapping Burnout-ville is the twenty-fourth map of 32in24-17, a Capture the Flag megawad. It was designed by bonnie and uses the music track "Castle Theme" from Super Mario World, composed by Koji Kondo and sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six Team Blue spawn points:
- facing north-west. (thing 13)
- facing south-east. (thing 19)
- facing 145°. (thing 21)
- facing north-west. (thing 23)
- facing north-west. (thing 25)
- facing south-east. (thing 61)
It provides five Team Red spawn points:
- facing north-east. (thing 7)
- facing south-west. (thing 27)
- facing north-east. (thing 29)
- facing 38°. (thing 30)
- facing south-west. (thing 59)
And it contains five Team Green spawn points:
- facing north. (thing 31)
- facing south. (thing 32)
- facing south. (thing 33)
- facing south. (thing 34)
- facing north. (thing 57)
Bugs[edit]
Team Blue has one spawn point more than the other teams, so the map is not symmetrical.
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 97 |
| Vertices | 1097* |
| Linedefs | 1185 |
| Sidedefs | 1998 |
| Sectors | 350 |
* The vertex count without the effect of node building is 845.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 9 | ||
| Super shotgun | 10 | ||
| Chaingun | 6 | ||
| Rocket launcher | 3 | ||
| Plasma gun | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 24 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Team Blue start | 6 | ||
| Team Red start | 5 | ||
| Team Green start | 5 | ||
| Blue flag spot | 1 | ||
| Red flag spot | 1 | ||
| Green flag spot | 1 | ||
