MAP24: Infernew Mapping Burnout-ville (32in24-17)

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32in24-17 maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Infernew Mapping Burnout-ville is the twenty-fourth map of 32in24-17, a Capture the Flag megawad. It was designed by bonnie and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Infernew Mapping Burnout-ville

Map layout[edit]

Player spawns[edit]

This level contains six Team Blue spawn points:

  1. facing north-west. (thing 13)
  2. facing south-east. (thing 19)
  3. facing 145°. (thing 21)
  4. facing north-west. (thing 23)
  5. facing north-west. (thing 25)
  6. facing south-east. (thing 61)

It provides five Team Red spawn points:

  1. facing north-east. (thing 7)
  2. facing south-west. (thing 27)
  3. facing north-east. (thing 29)
  4. facing 38°. (thing 30)
  5. facing south-west. (thing 59)

And it contains five Team Green spawn points:

  1. facing north. (thing 31)
  2. facing south. (thing 32)
  3. facing south. (thing 33)
  4. facing south. (thing 34)
  5. facing north. (thing 57)

Bugs[edit]

Team Blue has one spawn point more than the other teams, so the map is not symmetrical.

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 97
Vertices 1097*
Linedefs 1185
Sidedefs 1998
Sectors 350
* The vertex count without the effect of node building is 845.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 9
Super shotgun 10
Chaingun 6
Rocket launcher 3
Plasma gun 1
Items 1-2 3 4-5
Armor bonus 24
Miscellaneous 1-2 3 4-5
Team Blue start 6
Team Red start 5
Team Green start 5
Blue flag spot 1
Red flag spot 1
Green flag spot 1

See also[edit]

External links[edit]