MAP24: Inuit (Bloodlands)
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| Bloodlands maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP24: Inuit is the twenty-fourth map of Bloodlands, a deathmatch megawad. It was designed by T. Elliot Cannon (Myscha the Sled Dog).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north-east. (thing 4)
- facing south-east. (thing 5)
- facing south-west. (thing 6)
- facing north-west. (thing 7)
- facing north-east. (thing 8)
- facing west. (thing 9)
- facing north. (thing 10)
- facing south. (thing 11)
- facing south-west. (thing 67)
- facing west. (thing 79)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 92 |
| Vertices | 573* |
| Linedefs | 667 |
| Sidedefs | 488 |
| Sectors | 154 |
* The vertex count without the effect of node building is 502.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 4 | ||
| Super shotgun | 4 | ||
| Chaingun | 3 | ||
| Rocket launcher | 4 | 4 | 3 |
| Plasma gun | 0 | 2 | 2 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 2 | 0 |
| 4 shotgun shells | 0 | 16 | 0 |
| Rocket | 0 | 15 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 14 | 0 |
| Medikit | 0 | 4 | 0 |
| Armor | 0 | 2 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Light amplification visor | 0 | 1 | 0 |
| Partial invisibility | 0 | 1 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
