MAP24: Inuit (Bloodlands)

From DoomWiki.org

Bloodlands maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP24: Inuit is the twenty-fourth map of Bloodlands, a deathmatch megawad. It was designed by T. Elliot Cannon (Myscha the Sled Dog).

Analysis[edit]

Spawn pointsUnmarked
Map of Inuit

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north-east. (thing 4)
  2. facing south-east. (thing 5)
  3. facing south-west. (thing 6)
  4. facing north-west. (thing 7)
  5. facing north-east. (thing 8)
  6. facing west. (thing 9)
  7. facing north. (thing 10)
  8. facing south. (thing 11)
  9. facing south-west. (thing 67)
  10. facing west. (thing 79)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 92
Vertices 573*
Linedefs 667
Sidedefs 488
Sectors 154
* The vertex count without the effect of node building is 502.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 4
Chaingun 3
Rocket launcher 4 4 3
Plasma gun 0 2 2
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 2 0
4 shotgun shells 0 16 0
Rocket 0 15 0
Health & Armor 1-2 3 4-5
Stimpack 0 14 0
Medikit 0 4 0
Armor 0 2 0
Items 1-2 3 4-5
Light amplification visor 0 1 0
Partial invisibility 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10

See also[edit]

External links[edit]