This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
MAP24: Population Control is the twenty-fourth map of Project Einherjar. It was designed by Mike MacDee (Impie) and uses the music track "Breach of Madness" by Mark Klem, from Requiem.
Walkthrough[edit]
Map of Population Control
Essentials[edit]
Grab all you can in the opening room before entering the maze: the wall closes behind you once you step through.
The maze grows larger as you explore it like a rat. Eventually you'll open the way to a series of switches which expand it further and unleash more enemies into its frigid trenches. The third switch you flip opens the maze exit, which leads into a small dungeon. On the other side of the dungeon you'll find yourself trapped inside a coliseum, where you fight Juggernauts, Block Lords, and eventually panicked guards for the amusement of Contessa's minions. Escaping the coliseum will cause the audience to come after you: fight your way through them to the upper levels of the death maze and the exit.
Other points of interest[edit]
Secrets[edit]
- Open the control panel in the start room for a Mako Gauss cannon. (sector 102)
- The first "room" you come to in the maze has a false wall that reveals armor and a Sister of Contrition. (sector 49)
- There is a hidden switch beside the exit switch, which lowers a pillar on the upper levels of the death maze, revealing a ballistic knife. (sector 126)
Demo files[edit]
Areas / screenshots[edit]
An ominous maze built for Contessa's amusement.
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
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Time |
Player |
Date |
File |
Notes
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Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]