MAP24: Ruin-Tech (3 heures d'agonie)

From DoomWiki.org

3 heures d'agonie maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Ruin-Tech is the twenty-fourth map of 3 heures d'agonie. It was designed by JC Dorne and uses the music track "Plasma," originally composed by Lee Jackson for Duke Nukem 3D.

Walkthrough[edit]

Map of Ruin-Tech
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 0)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 4:22.69 William Huber (WH-Wilou84) 2013-04-27 3h24-422.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 100S 0:19.69 Spendoragon 2021-10-21 3h24o019.zip

The data was last verified in its entirety on December 18, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 86)
  2. facing west. (thing 89)
  3. facing south. (thing 91)
  4. facing south. (thing 93)

Statistics[edit]

Map data[edit]

Things 172
Vertices 783*
Linedefs 822
Sidedefs 1304
Sectors 163
* The vertex count without the effect of node building is 696.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]