MAP24: Tower of Suffering (NeoDoom)


NeoDoom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP24. For other maps which occupy this slot, see Category:MAP24.
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MAP24: Tower of Suffering is the twenty-fourth map of NeoDoom. It was designed by Daniel Lemos and uses the music track "". The par time defined in MAPINFO is 2:30.


Map of Tower of Suffering
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Drop off south of where the machine gun is to get a portable radiation suit. (sector 198)
  2. Head to the easternmost end of the lava to find a rocket launcher and boxes of rockets. (sector 199)
  3. In the tower, open the blue bars and take the lift up, but while it is rising, hug the northwest wall to find a passage with boxes of rockets, a titanium armor, and a fly spawner recipient. (sector 45)
  4. In the southeast cave, head to the northeast side to find an immortality chalice. (sector 168)
  5. Get the red crux, then head to the southwest side of the southeast cave to find a nailgun, some nails, a star orb, and boxes of rockets. (sector 164)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 366)
  2. facing south-west. (thing 367)
  3. facing west. (thing 368)
  4. facing west. (thing 371)
  5. facing north-west. (thing 372)
  6. facing south. (thing 373)
  7. facing west. (thing 375)
  8. facing north-west. (thing 377)


Map data[edit]

Things 418
Vertices 1271*
Linedefs 1240
Sidedefs 1808
Sectors 217
* The vertex count without the effect of node building is 1024.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]