MAP25: A View to a Frag (32in24-15)

From DoomWiki.org

32in24-15 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33
Uncut Edition:
34 35 36 37 38 39 40 41 42 43 44
45 46 47 48 49 50 51 52 53 54

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: A View to a Frag is the twenty-fifth map of 32in24-15, a deathmatch megawad. It was designed by Michael Fraize (Marcaek) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of A View to a Frag

Map layout[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing west. (thing 2)
  2. facing north-east. (thing 3)
  3. facing south. (thing 6)
  4. facing north-west. (thing 8)
  5. facing north. (thing 9)
  6. facing west. (thing 10)
  7. facing west. (thing 11)
  8. facing south. (thing 12)
  9. facing south. (thing 13)
  10. facing east. (thing 14)
  11. facing south-east. (thing 15)
  12. facing south-west. (thing 16)
  13. facing west. (thing 17)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 118
Vertices 1748*
Linedefs 1789
Sidedefs 2910
Sectors 253
* The vertex count without the effect of node building is 1445.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 7
Super shotgun 6
Chaingun 4
Rocket launcher 3
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 1
Box of bullets 3
4 shotgun shells 9
Box of shotgun shells 3
Rocket 3
Box of rockets 4
Energy cell 3
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 8
Medikit 7
Armor 2
Items 1-2 3 4-5
Armor bonus 12
Health bonus 1
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 13
Teleport landing 1

See also[edit]

External links[edit]