MAP25: Bastion of Void (Hellbound)

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Hellbound maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Bastion of Void is the twenty-fifth map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses the music track " ".

Walkthrough[edit]

Map of Bastion of Void
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once the starting platform lowers, head to the bend in the hallway and open the wall of skulls that does not have blood on it to find shotgun shells, armor, and a super shotgun. (sector 574)
  2. Inside the red key room, head southeast to the door and directly opposite of the satyr switch, press on the wall to reach the caged area with imps. You can find two boxes of rockets, a box of shotgun shells, and a medikit here. (sector 663)
  3. After using the switches behind the yellow key door, enter the teleporter to the northwest. Reenter the teleporter you came out of to be in an area with four teleporters. Take the west one to find a megasphere and two medikits. (sector 2038)
  4. In the first area with the path split, take the south path and open the door which leads to the crumbled hall. To the left, press on the lion switch to reveal a backpack. (sector 2073)
  5. At the eastern end of the high walkways at the northeast part of the map, take the southeasternmost teleporter. After that, strafejump onto the metal railing from the teleport pad you came out of, and follow the metal railing to the wall to the north. Continue hugging this wall as you move westward. Eventually, you will go through the wall and find a BFG9000 and some energy cells. (sector 2106)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing south-west. (thing 681)
  2. facing south. (thing 682)
  3. facing north-west. (thing 683)
  4. facing south-west. (thing 684)
  5. facing south. (thing 690)

Statistics[edit]

Map data[edit]

Things 693
Vertices 15137*
Linedefs 12736
Sidedefs 22048
Sectors 2114
* The vertex count without the effect of node building is 10981.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]