MAP25: Blood Island (NJ Doom2)
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NJ Doom2 maps |
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Starport Levels |
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The Hell Levels
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Blood Island is the twenty-fifth map of NJ Doom2. It was originally designed by Mark Matheson then converted by Nigel Rowand (Enjay).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After going down the first staircase, there is a path leading west from the south-west of the room. Turn right at the T-junction - on your left are two secret doors (marked with different textures) both leading to the same passage with eight armor bonuses. On hard skill, there is also a shotgun guy. (sector 73)
- East of #1 is some blood which leads to a soul sphere. Entering the blood opens up a door in the north-west of the room at the bottom of the long lift. The room contains two imps (four on hard skill). (sector 86)
- Approaching the door in front of the exit opens up two secret rooms in the same area as #2. One of them, in the south-west of the room, contains a BFG9000 and two shotgun guys. On hard skill there is also a baron of Hell. (sector 75)
- The other room opened up (see #3) is in the north-east of the room and contains an energy cell pack and two shotgun guys. On hard skill there is also a baron of Hell. (sector 77)
- The room past the blue door with the lost souls counts as a secret and is impossible to miss. (sector 70)
- Entering #3 opens up a room east of the passage to the exit, containing an energy cell pack, and either two shotgun guys (easy and medium skills) or a baron of Hell (hard skill). (sector 82)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:15.29 | Tezur0 | 2020-02-04 | njd2_Speed_Pacifist.zip | |
NM speed | |||||
UV max | 5:26.31 | Tezur0 | 2020-02-04 | njd2MAX.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing north. (thing 3)
- facing north. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
- facing south. (thing 7)
- facing south. (thing 8)
- facing south. (thing 9)
- facing north. (thing 10)
- facing north-west. (thing 11)
- facing south-west. (thing 12)
Statistics[edit]
Map data[edit]
Things | 297 |
Vertices | 873* |
Linedefs | 907 |
Sidedefs | 1316 |
Sectors | 164 |
Things[edit]
This level contains the following numbers of things per skill level:
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