MAP25: Bloodbath (Doom 2: The Way We Remember It)
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Doom 2: The Way We Remember It maps 21-30 |
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Bloodbath is the twenty-fifth map of Doom 2: The Way We Remember It. It was designed by RastaManGames and uses the music track "Adrian's Asleep" by LPad.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the blue door and take the lift at the other end. At the top, go north and open a wall to the west to get a BFG9000 and either a backpack, energy cell, or an energy cell pack depending on your skill level. (sector 110)
- In the hall east of the blue key, open the green wall to the north to get a rocket and a rocket launcher, a green armor, or a megaarmor depending on your skill level. (sector 159)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on June 23, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains sixteen spawn points:
- facing east. (thing 172)
- facing south-east. (thing 173)
- facing north-east. (thing 174)
- facing south-east. (thing 356)
- facing north-west. (thing 357)
- facing west. (thing 358)
- facing north. (thing 363)
- facing south-west. (thing 367)
- facing east. (thing 370)
- facing south-west. (thing 371)
- facing south-east. (thing 374)
- facing south-west. (thing 375)
- facing north-east. (thing 384)
- facing south-west. (thing 385)
- facing south. (thing 390)
- facing south. (thing 394)
Statistics[edit]
Map data[edit]
Things | 475 |
Vertices | 1166* |
Linedefs | 1216 |
Sidedefs | 1620 |
Sectors | 160 |
Things[edit]
This level contains the following numbers of things per skill level:
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