MAP25: Cow Face (Kama Sutra)

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Kama Sutra maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Cow Face is the twenty-fifth map of Kama Sutra. It was designed by Adolf Vojta and uses Mark Klem's "Dry Rot", the music of Requiem's MAP18: Base of Thorn and MAP23: Hatred. The version of "Dry Rot" used in this level plays at a slower tempo for unknown reasons.

Inspiration and development[edit]

Adolf Vojta's comments from the text file:

I thought I would do a map similar to HR map 25, but the result seems rather different and Radeg said it reminds HR map 32. So it's probably inspired by both of them. The name of the map is strange but when I watched it on the automap... I saw there a face of cow so why not to use it as a title? :)

Walkthrough[edit]

Map of Cow Face
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector where the player gets teleported to from the starting one is marked as secret, and cannot be missed. (sector 9)

Bugs[edit]

  • You can get stuck in sector #285 if the arch-vile that teleports behind you make you archie-jump in its place before its death.
  • I also got stuck in the extreme south-left of sector #106.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:01 Graham Burgess (Grazza) 2005-05-19 ks-lmps.zip kp25-001.lmp
NM speed 00:00 Kristian Ronge 2005-05-19 ks-lmps.zip kn25-000.zip
00:00 Mickael Girard 2010-03-22 ks25n000.zip
UV max 03:30 blob1024 2012-04-01 ks25-330.zip
NM100S 00:41 Jochen Schneidau (Angus) 2005-08-22 kn25s041.zip
UV -fast 04:22 Jochen Schneidau (Angus) 2005-09-28 kf25-422.zip
UV -respawn
UV Tyson
UV pacifist 00:01 Graham Burgess (Grazza) 2005-05-19 ks-lmps.zip kp25-001.lmp

Last updated on June 15, 2013.

Miscellaneous Demos[edit]

Run Time Player Date File Notes

Last updated on June 15, 2013.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 516)
  2. facing south-east. (thing 518)
  3. facing south-west. (thing 519)
  4. facing south-west. (thing 520)
  5. facing south-east. (thing 521)

Statistics[edit]

Map data[edit]

Things 538
Vertices 1335*
Linedefs 1393
Sidedefs 2189
Sectors 335
* The vertex count without the effect of node building is 1047.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]