MAP25: DM1 (Game Boy Advance)
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GBA Doom maps 25-32 | ||
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
MAP25: DM1 is the first deathmatch map of Doom for Game Boy Advance. It uses the music track "The Imp's Song." The author of the map is unknown.
Contents
Deathmatch[edit]
Essentials[edit]
Other points of interest[edit]
Bugs[edit]
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 65 |
Vertices | 244* |
Linedefs | 267 |
Sidedefs | 352 |
Sectors | 46 |
Things[edit]
This level contains the following numbers of things in deathmatch mode. All skill levels contain the same number of things.
Powerups | All skill levels |
---|---|
Stimpack | 13 |
Medikit | 2 |
Soulsphere | 1 |
Armor bonus | 16 |
Green armor | 3 |
Berserk | 1 |
Weapons | All skill levels |
Shotgun | 2 |
Chaingun | 1 |
Rocket launcher | 1 |
Plasma rifle | 1 |
BFG9000 | 1 |
Ammunition | All skill levels |
Box of bullets | 1 |
Box of shells | 3 |
Box of rockets | 3 |
Energy cell | 2 |
Energy cell pack | 2 |
Technical | All skill levels |
Deathmatch start | 6 |
Trivia[edit]
- While not normally a problem for the native Game Boy Advance port, which only allows access to this map during deathmatch play, this level lacks start points for single player or cooperative modes.
- Though this map internally occupies the MAP25 slot, its map header in the game's IWAD is labeled E1M4.
[edit]
Console Doom - Exclusive levels | |
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Atari Jaguar, 3DO, Game Boy Advance: | MAP16: Tower of Babel • MAP17: Hell Keep |
Game Boy Advance deathmatch: | MAP25: DM1 • MAP26: DM2 • MAP27: DM3 • MAP28: DM4 • MAP29: DM5 • MAP30: DM6 • MAP31: DM7 • MAP32: DM8 |
Sony PlayStation, Sega Saturn: | MAP16: Hell Gate • MAP17: Hell Keep • MAP29: Twilight Descends • MAP30: Threshold of Pain • MAP54: Redemption Denied • MAP57: The Marshes • MAP58: The Mansion • MAP59: Club Doom |
Xbox Doom and Doom II: | E1M10: Sewers • MAP33: Betray |
Former exclusives: | No Rest for the Living (XBLA) • Doom 64 (Nintendo 64) |