MAP25: Death's Nocturne (Speed of Doom)

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Speed of Doom maps 21-30

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12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Death's Nocturne is the twenty fifth map of Speed of Doom. It was designed by Josh Sealy and uses Deep Forest, an original track by Stuart Rynn.

Walkthrough[edit]

Map of Death's Nocturne
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The only secret is in up the marble room, on your right before you run and jump over the libraries. Grab a supercharge and an energy cell pack. (sector 515)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:55 Brian Nesser (Anima Zero) 2010-09-12 sd25-755.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
First Demo Attempt 31:17 Nikolay Kamnev (Heretic) 2010-03-25 sod-hrt.zip 1 2

1. ^ Plays back with sod_old.wad.

2. ^ Final time of 12:47.

Last updated on June 19, 2013.

Statistics[edit]

Map data[edit]

Things 446
Vertices 3861*
Linedefs 3809
Sidedefs 6445
Sectors 521
* The vertex count without the effect of node building is 3022.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]