MAP25: Death's Nocturne (Speed of Doom)

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Speed of Doom maps 21-30

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12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Death's Nocturne is the twenty fifth map of Speed of Doom. It was designed by Josh Sealy and uses Deep Forest, an original track by Stuart Rynn. The par time is unknown.

Walkthrough[edit]

Map of Death's Nocturne
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The only secret is in up the marble room, on your right before you run and jump over the libraries. Grab a supercharge and an energy cell pack. (sector 515)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for this map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:55 Brian Nesser (Anima Zero) 2010-09-12 sd25-755.zip
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Last updated on June 19, 2013.

Multiplayer records[edit]

Run Time Players Date File Notes

Last updated on June 19, 2013.

Miscellaneous demos[edit]

Run Time Player Date File Notes
First Demo Attempt 31:17 Nikolay Kamnev (Heretic) 2010-03-25 sod-hrt.zip 1 2

1. ^ Plays back with sod_old.wad.

2. ^ Final time of 12:47.

Last updated on June 19, 2013.

Statistics[edit]

Map data[edit]

Things 446
Vertices 3861*
Linedefs 3809
Sidedefs 6445
Sectors 521
* The vertex count without the effect of node building is 3022.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]