MAP25: Demon Bayou (100LineT)
From DoomWiki.org
100LineT maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
MAP25: Demon Bayou is the twenty-fifth map of 100LineT. It was designed by Jay Trent (Jayextee).
Contents
Walkthrough[edit]
Essentials[edit]
You begin in a wooden trench with three paths, which contain several blocks that must be lowered in sequence. Step forward to lower the block at the east path, then step over that block to lower a second block in the west path and release some demons. Go to the very end of the west path to get some armor, then go to the north path where another block has lowered to reveal some imps along with a backpack. Grab the backpack and step over the block behind it, then go to the very end of the east path to get a chaingun. Finally, go to the very end of the north path and push past some more imps to get a rocket launcher.
Taking the rocket launcher will lower the surrounding walls to reveal a water pool with a large number of imps, demons and cacodemons. Go to the wooden pillar in the south-west corner of the pool and press the skull switch to lower it, and take the blue skull key. Then go round to the south end of the map to find a lift that goes back up to the starting point. Follow the path to the marble building at the north end and open the blue door inside it to reveal a baron of Hell guarding the exit hole.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:11.74 | Ilya Lazarev (joe-ilya) | 2013-09-07 | 1t25-611joe.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on April 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 4)
- facing north. (thing 268)
- facing north-west. (thing 269)
- facing south-west. (thing 270)
- facing north-east. (thing 271)
- facing north. (thing 272)
Statistics[edit]
Map data[edit]
Things | 273 |
Vertices | 106* |
Linedefs | 100 |
Sidedefs | 177 |
Sectors | 27 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|