MAP25: Eternity Cemetery (NeoDoom)


NeoDoom maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Eternity Cemetery is the twenty-fifth map of NeoDoom. It was designed by Daniel Lemos and uses the music track "". The par time defined in MAPINFO is 2:30.


Map of Eternity Cemetery
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head to the large mountain in the center, then head southeast of it. Go northwest towards it, jumping up to get to the first part of the mountain with a quad shotgun, boxes of shotgun shells, a homing rocket launcher, boxes of rockets, and a magic bag. (sector 99)
  2. At the northeast end of the mountain in Secret #1, climb further up to get a BFG 30000X ZD-96, reactor batteries, an energy reactor cannon, and a health upgrade charge. (sector 100)
  3. At the southeast end of Secret #2 is an immortality chalice. (sector 173)
  4. In the north cave, at the sixth pile of bodies, shoot the south wall to find a magic bag and a rocket launcher. (sector 262)
  5. South of the easternmost fort is a titanium armor. (sector 260)
  6. Inside the easternmost fort, head to the fourth square and open the north wall to find a power charge. (sector 254)
  7. Make your way to the exit room, then return all the way back to the starting point to get reactor batteries, mana, a star orb, and the Unholy Weapon. (sector 265)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 380)
  2. facing north-east. (thing 382)
  3. facing south. (thing 556)
  4. facing south. (thing 558)
  5. facing south. (thing 559)
  6. facing north-west. (thing 563)
  7. facing south. (thing 564)
  8. facing west. (thing 571)


Map data[edit]

Things 640
Vertices 1643*
Linedefs 1530
Sidedefs 2423
Sectors 267
* The vertex count without the effect of node building is 1295.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]