MAP25: Eternity Cemetery (NeoDoom)
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NeoDoom maps 21-30 |
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This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Eternity Cemetery is the twenty-fifth map of NeoDoom. It was designed by Daniel Lemos, who also composed its untitled music track. The par time defined in MAPINFO is 2:30.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head to the large mountain in the center, then head southeast of it. Go northwest towards it, jumping up to get to the first part of the mountain with a quad shotgun, boxes of shotgun shells, a homing rocket launcher, boxes of rockets, and a magic bag. (sector 99)
- At the northeast end of the mountain in Secret #1, climb further up to get a BFG 30000X ZD-96, reactor batteries, an energy reactor cannon, and a health upgrade charge. (sector 100)
- At the southeast end of Secret #2 is an immortality chalice. (sector 173)
- In the north cave, at the sixth pile of bodies, shoot the south wall to find a magic bag and a rocket launcher. (sector 262)
- South of the easternmost fort is a titanium armor. (sector 260)
- Inside the easternmost fort, head to the fourth square and open the north wall to find a power charge. (sector 254)
- Make your way to the exit room, then return all the way back to the starting point to get reactor batteries, mana, a star orb, and the Unholy Weapon. (sector 265)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 380)
- facing north-east. (thing 382)
- facing south. (thing 556)
- facing south. (thing 558)
- facing south. (thing 559)
- facing north-west. (thing 563)
- facing south. (thing 564)
- facing west. (thing 571)
Statistics[edit]
Map data[edit]
Things | 640 |
Vertices | 1643* |
Linedefs | 1530 |
Sidedefs | 2423 |
Sectors | 267 |
Things[edit]
This level contains the following numbers of things per skill level:
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