MAP25: Hell's Atrium (Heroes' Tales)


Heroes' Tales maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32 33

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Hell's Atrium is the twenty-fifth map of Heroes' Tales. It was designed by Shadowman and uses the music track "".


Map of Hell's Atrium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Inside the southeast room, press the switches to open up the bars, then press on the hanging body where the stimpack is to open up a teleporter that leads to a plasma gun. (sector 7)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:04.94 Vladimir Monakhov (skepticist) 2009-09-30 Cross-listed from Pacifist
NM speed
UV max 7:11.11 Serge Marudov (Never_Again) 2015-02-01
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:04.94 Vladimir Monakhov (skepticist) 2009-09-30

The data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 181
Vertices 1430*
Linedefs 1479
Sidedefs 2263
Sectors 245
* The vertex count without the effect of node building is 1184.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]