MAP25: Helldoors (3 heures d'agonie 3)


3 heures d'agonie 3 maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP25: Helldoors is the twenty-fifth map of 3 heures d'agonie 3. It was designed by Maëllig Desmottes (Ch0wW) and uses the music track "Floghorn," originally composed by Lee Jackson for Duke Nukem 3D.


Map of Helldoors
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the first area with lava, run through the rocks to the south to find two stimpacks, a backpack, and a green armor (this does not appear on Hey, Not Too Rough or lower). (sector 13)
  2. Grab the yellow key, then head west towards the south lift. Make a jump to the west ledge and go through the wall to get a megaarmor and a soul sphere. (sector 107)
  3. At the northernmost room of the map, use the skull switch, then use the glowing wall at the southwest corner to find a teleporter back to the starting point. (sector 164)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains six spawn points:

  1. facing west. (thing 3)
  2. facing south. (thing 181)
  3. facing south-east. (thing 182)
  4. facing south-east. (thing 183)
  5. facing north. (thing 187)
  6. facing west. (thing 189)


Map data[edit]

Things 210
Vertices 1001*
Linedefs 1041
Sidedefs 1663
Sectors 178
* The vertex count without the effect of node building is 888.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]