MAP25: Memang (Doomworld Mega Project 2012)

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DMP 2012 maps 19-28

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 31 32 16 17 18
(19 - 28)
29 30 33 34 35 36 37 38 39 40

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Memang is the twenty-fifth map of Doomworld Mega Project 2012. It was designed by Paul Corfiatis (pcorf) and uses the music track from maps 02 and 15 of TNT: Evilution.

Walkthrough[edit]

Map of Memang
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Just before the door leading to the eastern half of the map, use the south wall with blood at the bottom to take a lift up to a soul sphere. (sector 298)
  2. At the southeast end of the map with the chaingunners hiding behind alcoves in the marble rooms, use the skull switch to open the southwest door, then head through. The wall to the north will open with a cyberdemon. When this happens, backtrack to the previous room and head to the northeast corner. Go up the steps to get an energy cell pack and a BFG9000. (sector 341)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 2:10.60 Revved 2019-09-27 mp25-210.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 503
Vertices 3190*
Linedefs 2866
Sidedefs 4720
Sectors 372
* The vertex count without the effect of node building is 2427.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]