MAP25: Metal Hell (Demonfear)

From DoomWiki.org

Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell
The Heart

26 27 28 29 30

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Metal Hell is the twenty-fifth map of Demonfear. It was designed by Adam Windsor.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Metal Hell
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the large room with the blue doors, open the wall with electricity symbols on it for a medikit and a box of rockets. (sector 52)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 162)
  2. facing south. (thing 163)
  3. facing south. (thing 164)
  4. facing north. (thing 165)
  5. facing north. (thing 166)
  6. facing south. (thing 167)
  7. facing north. (thing 168)
  8. facing south. (thing 169)

Statistics[edit]

Map data[edit]

Things 190
Vertices 750*
Linedefs 803
Sidedefs 1146
Sectors 152
* The vertex count without the effect of node building is 652.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]