MAP25: Mission Impossible (Invasion II)

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Invasion II maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Mission Impossible is the twenty-fifth map of Invasion II. It was designed by Rick Lipsey and uses the music track "".

Walkthrough[edit]

Map of Mission Impossible
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the east wall just south of the blue key to find a secret room with a chaingun and a box of ammo (Hey, Not Too Rough or lower), a stimpack (Hurt Me Plenty or higher), and/or a super shotgun and a box of shotgun shells (Ultra-Violence or higher). (sector 96)
  2. In the blue key room, head to the south wall and use the damaged part. Use the switch to lower a green armor. (sector 245)
  3. In the center of the round area at the south end, head to the northwest side and use the switch on the wall at the north end to raise two platforms leading east. Head to the area behind them and use the north wall where two health bonuses are to find a teleporter. When you teleport, head south to pick up a megaarmor. (sector 573)
  4. After teleporting to the northwest part of the map, head down and east, dropping to the nukage below. Head north, picking up a radiation suit as you go, and pick up the computer area map at this secret. (sector 705)

Bugs[edit]

A revenant (Thing 418) in a closet in the east has no flags set for any of the three difficulty classes, so it does not actually appear in the level. It is at the same position as an imp on skills 1-3, so probably was intended to appear on skills 4-5. Also, four lost souls on skills 1-3 are outside the playable area in the west, so cannot be killed.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 12:25.57 vdgg 2021-05-20 inv25-1225.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 337)
  2. facing north-west. (thing 338)
  3. facing north. (thing 339)
  4. facing south-east. (thing 340)
  5. facing south-east. (thing 341)
  6. facing north-west. (thing 342)

Statistics[edit]

Map data[edit]

Things 426
Vertices 3009*
Linedefs 3373
Sidedefs 4722
Sectors 724
* The vertex count without the effect of node building is 2637.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]