MAP25: Raise a Glass (The UnMaking)

From DoomWiki.org

The UnMaking maps
The Last Moonbase on Earth

01 02 03 04 05 06 07 08

Hell-o, Good-bye

09 10 11 12 13 14 15 16

Dimension of the Darndest
Secret maps

29 30 31 32

Bonus maps

35 36 37 38 39 40

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP25: Raise a Glass is the twenty-fifth map of The UnMaking. It was designed by scwiba.

Walkthrough[edit]

Map of Raise a Glass
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Stand in the text of either the red or purple liquid and look to the tower between those two arms of the starburst. On the back side is a switch. When shot, it will lower a nearby backpack. (sector 324)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Run Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south-west. (thing 44)
  2. facing south-east. (thing 45)
  3. facing east. (thing 46)
  4. facing north-east. (thing 47)
  5. facing north. (thing 48)
  6. facing west. (thing 49)

Statistics[edit]

Map data[edit]

Things 695
Vertices 12208*
Linedefs 4521
Sidedefs 8327
Sectors 364
* The vertex count without the effect of node building is 4198.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This level is also used in The UnMaking's title intro.
    • It is also the only level to use the Title Theme outside the title map.
  • Each of the colored arms represent key figures and contributors to Doom 64's modding and wadding community with each arm having the names written down for:
    • Lex on the pink arm.
    • Anotak, Inmorpher and Not Jabba on the red arm.
    • Francist218 on the orange arm.
    • Jayextee on the yellow arm.
    • And you, the player, who is represented on the green arm.
  • Although the marines grouped around the center have collision boxes, they are invincible to all damage and do not fight back.

See also[edit]

Sources[edit]

External links[edit]