MAP25: UAC Headquaters (Vile Flesh)


Vile Flesh maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: UAC Headquaters (sic) is the twenty-fifth map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP09: Weapons Bay.

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Map of UAC Headquaters
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the main hallway, turn left and go all the way to the lift. Take it down and turn right at the fork. In the niche to your left, press on the wall to find a hidden area with imps. Press on the inner wall to get a computer area map. (sector 380)
  2. In the area north of where the yellow key is located, enter the computer room and make sure that the steps at the north end have lowered. When they are, head to the east side of the middle structure. Open the panel here for a switch. After using it, descend the steps quickly and enter the room on the left to get a plasma gun and a backpack. (sector 522)
  3. In the blue key area, head to the outside hallway and go to the northeast corner. Look towards the box of rockets near the plain wall and press on that wall to find a berserk pack and rockets. (sector 589)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:35.06 vdgg 2012-08-15
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 4:42.57 Gwyn Williams 2003-05-24

The data was last verified in its entirety on April 4, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 394)
  2. facing east. (thing 395)
  3. facing east. (thing 396)
  4. facing east. (thing 397)


Map data[edit]

Things 449
Vertices 6810*
Linedefs 6069
Sidedefs 9385
Sectors 952
* The vertex count without the effect of node building is 5357.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]