MAP25: Veil of Blood (Hellscape)

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Hellscape maps
This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.
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MAP25: Veil of Blood is the fifth map of Hellscape. It was designed by Christopher Lutz.

Walkthrough[edit]

Map of Veil of Blood
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the north end, head south to the platforms and go to the ledge before the first one. Open the wall to the west to get to a plasma gun and energy cells. (sector 507)
  2. In the hall with three stimpacks and the monsters coming out of the walls, enter the northeast wall and open the east wall. Follow the path and open the wall at the end to get a BFG9000. (sector 2103)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 22, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 544)
  2. facing east. (thing 545)
  3. facing east. (thing 546)
  4. facing east. (thing 547)

Statistics[edit]

Map data[edit]

Things 891
Vertices 15796*
Linedefs 19648
Sidedefs 34592
Sectors 2772
* The vertex count without the effect of node building is 15796.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]